Bastards of Science: Hand Eye Society Creatures

During one of The Hand Eye Society's "5 in 25" presentations at the recent social, five balls of clay were tossed out into the crowd. Clay-catchers were told to design, in five minutes, the main character of their next video game.

The creatures you see before you are going to be the main characters in five awesome, upcoming games, should their creators hold true to their verbal contracts. While I can't get inside the minds of the creators, I do have an easy time getting inside my own mind. As such, I've named and planned out the games these characters will populate.

Pronto PillyflupNAME: Pronto Pillyflup

Pronto is the star of a survival-horror game, but not of the typical Silent Hill or Resident Evil variety. No, Pronto must attempt to survive a Jigsaw-esque trap wherein his four limbs (and his sweet hat) are noosed up and attached to some sort of contraption that slowly pulls them apart. The game mechanic is a puzzle game in the mold of Tetris/Lumines/Bejeweled/etc. When the player loses, Pronto gets torn apart, limb from hat. I fully understand the aforementioned puzzle games often don't end until the player loses...

StrollopNAME: Strollop

Strollop is a champion British Columbian log rider, despite his or her appearance (no one really knows what kind of bits Strollop has or how it identifies, if at all, sexually). Strollop is about to face its biggest challenge yet, however, as it's entered the world log riding championships, held Geneva, Switzerland. This log riding game will be a rhythm game, similar to DDR/Guitar Hero, in that the more mistakes Strollop makes the more it'll lose his balance. Consistent log riding, however, results in a cocky and dancing Strollop. Little showoff.

CrunkNAME: Crunk

Crunk is not a good guy, at least not to the humans he rules over. Normally, he makes sure there are a few tasty critters, aka humans, in and around his living area (which consists of lots of farm-like land). Recently (in the past 400 years) he's let things get a bit out of hand and the humans have multiplied to the point of becoming vermin. Crunk's job is to squish and eat as many humans as possible. Them humans is goin' at it like bunnies, though, and they keep multiplying, so Crunk has to work/eat fast if he's ever to restore order.

Princess HildegardeNAME: Princess Hildegarde

No, this battleship/submarine of sorts isn't a living creature, but like all other ships she does have a name. Princess Hildegarde is currently several miles beneath the ocean's surface, somewhere off the cost of New Zealand, in search of sunken treasure. The game is one of stealth, as the ocean waters she's swimming through are populated with all sorts of unearthly undersea creatures that look at the Princess like Peter Griffin looks at Twinkies. Princess Hildegarde will have to subtly sneak by both resting and "patrolling" mofos if the crew is to take home the booty.

George Stroumboulopoulos NAME: George Stroumboulopoulos
MADE BY: Miguel Sternberg

George Stroumboulopoulos (no relation to the host of The Hour) recently took some time off work (he's a nurse) to go play some mini putt. That's it, nothing too fancy, just some good ol'mini putt. How kooky the mini putt courses are, though, is up to the designer. I recommend windmills that shoot floating marshmallows into the sky. I have a thing for flying marshmallows.

Those are the five characters and their five games you will soon be playing. In theory. If you'd like to see the full picture with all the creatures, follow this link, or this one if you wanna see more shots from the recent Hand Eye Society meetup. Also, if you or someone you know is the person who made one of these creatures, please get in touch with us and we'll amend the entry with names and links! Lastly, do you agree with the names, stories and game types? If you wanna do one better, leave a comment!