I'd awoken from my slumber, fingers restless. My eyes kept seeing dark objects in the corners of my periphery. At the time I'd assumed the objects couldn't be real. Nothing that looked like that could be any more real than other creatures of the myth and fiction I'd brought myself up on.
But I found myself running from them anyways. I'd never been in a situation where the only alternative to death was flight, and in that moment I knew that resting would only lead to madness at best. My attackers were very much real, at least I believe they were real... I'm not sure what to believe anymore, and I'd advise you to be as skeptical of this tale as I am.
Not long after I started running (assuming I can trust my memory of time itself) I stumbled across some shotgun shells. They were merely lying on the ground, seemingly laid there for me by a hithertoo unknown angel of death, perhaps one of mercy. Instinctively I picked them up, and loaded them into my shotgun. Where did I get the shotgun, you ask? I have no idea, but at that moment I realized I was holding it, and in that moment I knew I had good reason to load and use it.
My tale is one I myself cannot finish. I ask, nay I beg of you, please play Night of the Cephalopods, a short game made by Miguel Sternberg. It features a dynamic narrative system crafted with a Lovecraftian sensibility in which you can live (or die) in the mind of a man facing what appears to be the end of days.
You also get to shoot floating blue squids in the face with a farkin' shotgun, and oh how you'll love to reload it. Download it for free here.
